export type GetStraightPathParams = { /** The `x` position of the source handle. */ sourceX: number; /** The `y` position of the source handle. */ sourceY: number; /** The `x` position of the target handle. */ targetX: number; /** The `y` position of the target handle. */ targetY: number; }; /** * Calculates the straight line path between two points. * @public * @returns A path string you can use in an SVG, the `labelX` and `labelY` position (center of path) * and `offsetX`, `offsetY` between source handle and label. * * - `path`: the path to use in an SVG `` element. * - `labelX`: the `x` position you can use to render a label for this edge. * - `labelY`: the `y` position you can use to render a label for this edge. * - `offsetX`: the absolute difference between the source `x` position and the `x` position of the * middle of this path. * - `offsetY`: the absolute difference between the source `y` position and the `y` position of the * middle of this path. * @example * ```js * const source = { x: 0, y: 20 }; * const target = { x: 150, y: 100 }; * * const [path, labelX, labelY, offsetX, offsetY] = getStraightPath({ * sourceX: source.x, * sourceY: source.y, * sourcePosition: Position.Right, * targetX: target.x, * targetY: target.y, * targetPosition: Position.Left, * }); * ``` * @remarks This function returns a tuple (aka a fixed-size array) to make it easier to work with multiple edge paths at once. */ export declare function getStraightPath({ sourceX, sourceY, targetX, targetY, }: GetStraightPathParams): [path: string, labelX: number, labelY: number, offsetX: number, offsetY: number]; //# sourceMappingURL=straight-edge.d.ts.map