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Finish Kotlin implementation of IosCanvas
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44
ios/Application/Platform/ComponentView.swift
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44
ios/Application/Platform/ComponentView.swift
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/*
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* Copyright (C) 2016-2019 Álinson Santos Xavier <isoron@gmail.com>
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*
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* This file is part of Loop Habit Tracker.
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*
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* Loop Habit Tracker is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* Loop Habit Tracker is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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import UIKit
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class ComponentView : UIView {
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var component: Component?
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init(frame: CGRect, component: Component?) {
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self.component = component
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super.init(frame: frame)
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}
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required init?(coder aDecoder: NSCoder) {
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fatalError()
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}
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override func draw(_ rect: CGRect) {
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let canvas = IosCanvas(width: Double(rect.width),
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height: Double(rect.height),
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scale: 1.0)
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component?.draw(canvas: canvas)
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}
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override func layoutSubviews() {
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setNeedsDisplay()
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}
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}
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