Remove all global variables

master
Alinson S. Xavier 9 years ago
parent 67131602d0
commit 79e44d4c08

@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.5)
project(hello)
SET(PEBBLE_FLAVOUR basalt)
SET(PEBBLE_SDK_VER 3.13.1)
SET(PEBBLE_SDK_VER 3.14)
SET(PEBBLE_SDK "/opt/pebble-sdk")
INCLUDE_DIRECTORIES("${PEBBLE_SDK}/.pebble-sdk/SDKs/${PEBBLE_SDK_VER}/sdk-core/pebble/${PEBBLE_FLAVOUR}/include")
INCLUDE_DIRECTORIES("build/${PEBBLE_FLAVOUR}/src")
@ -22,6 +22,8 @@ set(SOURCE_FILES
src/windows/action/action_window.h
src/windows/action/style.h
src/layers/border_layer.c
src/layers/border_layer.h)
src/layers/border_layer.h
src/windows/action/action_menu_layer.c
src/windows/action/action_menu_layer.h src/windows/list/list_layer.c src/windows/list/list_layer.h)
add_executable(hello ${SOURCE_FILES})

@ -13,9 +13,7 @@
"sdkVersion": "3",
"enableMultiJS": true,
"targetPlatforms": [
"aplite",
"basalt",
"chalk"
"basalt"
],
"watchapp": {
"watchface": false
@ -25,26 +23,6 @@
],
"resources": {
"media": [
{
"type": "bitmap",
"name": "TICK_BLACK",
"file": "images/tick_black.png"
},
{
"type": "bitmap",
"name": "TICK_WHITE",
"file": "images/tick_white.png"
},
{
"type": "bitmap",
"name": "CROSS_WHITE",
"file": "images/cross_white.png"
},
{
"type": "bitmap",
"name": "CROSS_BLACK",
"file": "images/cross_black.png"
}
]
}
}

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@ -26,6 +26,7 @@ struct BorderLayer* get_data(const struct Layer *layer)
return border;
}
// callback: LayerUpdateProc
static void on_update(struct Layer *layer, GContext *context)
{
struct BorderLayer *border = get_data(layer);
@ -39,12 +40,12 @@ static void on_update(struct Layer *layer, GContext *context)
graphics_fill_rect(context, rect, 0, GCornerNone);
}
static struct Layer* create_layer(struct BorderLayer *border,
struct GRect frame)
static struct Layer* create_raw_layer(struct BorderLayer *border,
struct GRect frame)
{
size_t data_region_size = sizeof(struct BorderLayer *);
struct Layer *layer = layer_create_with_data(frame, data_region_size);
layer_set_update_proc(layer, on_update);
if(!layer) return NULL;
struct BorderLayer **data_region = layer_get_data(layer);
*data_region = border;
@ -52,14 +53,36 @@ static struct Layer* create_layer(struct BorderLayer *border,
return layer;
}
void BORDER_LAYER_init(struct BorderLayer *border, struct GRect frame)
void BORDER_LAYER_add_to_layer(struct BorderLayer *border,
struct Layer *root_layer)
{
border->raw_layer = create_layer(border, frame);
border->color = GColorWhite;
border->width = 5;
struct Layer *raw_layer = border->raw_layer;
layer_add_child(root_layer, raw_layer);
}
struct BorderLayer *BORDER_LAYER_create(struct GRect frame)
{
struct BorderLayer *border_layer = 0;
border_layer = (struct BorderLayer*) malloc(sizeof(struct BorderLayer));
if(!border_layer) return NULL;
struct Layer *raw_layer = create_raw_layer(border_layer, frame);
if(!raw_layer) return NULL;
layer_set_update_proc(raw_layer, on_update);
border_layer->raw_layer = raw_layer;
border_layer->color = GColorWhite;
border_layer->width = 5;
return border_layer;
}
void BORDER_LAYER_destroy(struct BorderLayer *border)
{
if(!border) return;
layer_destroy(border->raw_layer);
free(border);
}

@ -28,6 +28,9 @@ struct BorderLayer
Layer *raw_layer;
};
void BORDER_LAYER_init(struct BorderLayer *border, struct GRect frame);
void BORDER_LAYER_add_to_layer(struct BorderLayer *border,
struct Layer *root_layer);
struct BorderLayer *BORDER_LAYER_create(struct GRect frame);
void BORDER_LAYER_destroy(struct BorderLayer *border);

@ -22,7 +22,10 @@
int main(void)
{
LIST_WINDOW_push();
struct ListWindow *window = LIST_WINDOW_create();
window_stack_push(window->raw_window, true);
app_event_loop();
LIST_WINDOW_destroy();
LIST_WINDOW_destroy(window);
}

@ -20,7 +20,6 @@
#include <pebble.h>
#include "network.h"
#include "util.h"
#include "windows/list/list_window.h"
#define MAX_HABIT_COUNT 50
static int HABIT_COUNT;
@ -64,8 +63,8 @@ static int process_count(DictionaryIterator *iter)
int count = tuple->value->int32;
rval = LIST_WINDOW_allocate(count);
abort_if(rval, "LIST_WINDOW_allocate failed");
// rval = LIST_WINDOW_allocate(count);
// abort_if(rval, "LIST_WINDOW_allocate failed");
if(count > MAX_HABIT_COUNT) count = MAX_HABIT_COUNT;
HABIT_COUNT = count;
@ -82,23 +81,23 @@ static int process_habit(DictionaryIterator *iter)
{
int rval = 0;
// id
Tuple *tuple = dict_find(iter, 1);
abort_if(!tuple, "tuple is null");
int id = tuple->value->int32;
// name
tuple = dict_find(iter, 2);
abort_if(!tuple, "tuple is null");
char *name = tuple->value->cstring;
// checkmark value
tuple = dict_find(iter, 3);
abort_if(!tuple, "tuple is null");
int checkmark = tuple->value->int32;
rval = LIST_WINDOW_add_habit(id, name, checkmark);
abort_if(rval, "LIST_WINDOW_add_habit failed");
// // id
// Tuple *tuple = dict_find(iter, 1);
// abort_if(!tuple, "tuple is null");
// int id = tuple->value->int32;
//
// // name
// tuple = dict_find(iter, 2);
// abort_if(!tuple, "tuple is null");
// char *name = tuple->value->cstring;
//
// // checkmark value
// tuple = dict_find(iter, 3);
// abort_if(!tuple, "tuple is null");
// int checkmark = tuple->value->int32;
// rval = LIST_WINDOW_add_habit(id, name, checkmark);
// abort_if(rval, "LIST_WINDOW_add_habit failed");
rval = request_next_habit();
abort_if(rval, "request_next_habit failed");

@ -0,0 +1,116 @@
/*
* Copyright (C) 2016 Álinson Santos Xavier <isoron@gmail.com>
*
* This file is part of Loop Habit Tracker.
*
* Loop Habit Tracker is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* Loop Habit Tracker is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <pebble.h>
#include "action_menu_layer.h"
#include "style.h"
const char *ACTIONS[] = {
" Check",
" View stats"
};
// callback: MenuLayerSelectCallback
static void on_click(struct MenuLayer *menu_layer,
MenuIndex *cell_index,
void *callback_context)
{
struct ActionMenuLayer *action_menu = callback_context;
if(!action_menu->callbacks.on_select) return;
action_menu->callbacks.on_select(action_menu->callback_context);
}
// MenuLayerGetNumberOfRowsInSectionsCallback
static uint16_t on_get_num_rows(MenuLayer *menu_layer,
uint16_t section_index,
void *context)
{
return 2;
}
// MenuLayerDrawRowCallback
static void on_draw_row(GContext *ctx,
const Layer *cell_layer,
MenuIndex *cell_index,
void *extra)
{
int n = cell_index->row;
menu_cell_basic_draw(ctx, cell_layer, ACTIONS[n], NULL, NULL);
}
// MenuLayerGetCellHeightCallback
static int16_t on_get_cell_height(struct MenuLayer *menu_layer,
MenuIndex *cell_index,
void *context)
{
return CELL_HEIGHT;
}
static void set_menu_layer_callbacks(struct ActionMenuLayer *action_menu,
struct MenuLayer *menu)
{
MenuLayerCallbacks callbacks = {
.get_num_rows = on_get_num_rows,
.draw_row = on_draw_row,
.get_cell_height = on_get_cell_height,
.select_click = on_click,
};
menu_layer_set_callbacks(menu, action_menu, callbacks);
menu_layer_set_highlight_colors(menu, HIGHLIGHT_BACKGROUND_COLOR,
HIGHLIGHT_FOREGROUND_COLOR);
menu_layer_set_normal_colors(menu, NORMAL_BACKGROUND_COLOR,
NORMAL_FOREGROUND_COLOR);
}
void ACTION_MENU_LAYER_add_to_layer(struct ActionMenuLayer *action_menu,
struct Layer *root_layer)
{
struct Layer *raw_layer = menu_layer_get_layer(action_menu->menu_layer);
layer_add_child(root_layer, raw_layer);
}
void ACTION_MENU_LAYER_attach_to_window(struct ActionMenuLayer *action_menu,
struct Window *window)
{
struct MenuLayer *menu = action_menu->menu_layer;
menu_layer_set_click_config_onto_window(menu, window);
};
struct ActionMenuLayer* ACTION_MENU_LAYER_create(struct GRect bounds)
{
struct ActionMenuLayer *action_menu = 0;
action_menu = (struct ActionMenuLayer*) malloc(sizeof(struct ActionMenuLayer));
if(!action_menu) return NULL;
struct MenuLayer *menu = menu_layer_create(bounds);
if(!menu) return NULL;
set_menu_layer_callbacks(action_menu, menu);
action_menu->menu_layer = menu;
return action_menu;
}
void ACTION_MENU_LAYER_destroy(struct ActionMenuLayer *action_menu)
{
if(!action_menu) return;
if(action_menu->menu_layer) menu_layer_destroy(action_menu->menu_layer);
free(action_menu);
}

@ -0,0 +1,43 @@
/*
* Copyright (C) 2016 Álinson Santos Xavier <isoron@gmail.com>
*
* This file is part of Loop Habit Tracker.
*
* Loop Habit Tracker is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* Loop Habit Tracker is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
struct ActionMenuLayerCallbacks
{
void (*on_select)(void *callback_context);
};
struct ActionMenuLayer
{
struct MenuLayer *menu_layer;
void *callback_context;
struct ActionMenuLayerCallbacks callbacks;
};
void ACTION_MENU_LAYER_attach_to_window(struct ActionMenuLayer *action_menu,
struct Window *window);
void ACTION_MENU_LAYER_add_to_layer(struct ActionMenuLayer *action_menu,
struct Layer *root_layer);
void ACTION_MENU_LAYER_destroy(struct ActionMenuLayer *action_menu);
struct ActionMenuLayer* ACTION_MENU_LAYER_create(struct GRect bounds);

@ -19,128 +19,108 @@
#include <pebble.h>
#include "action_window.h"
#include "style.h"
#include "../../layers/border_layer.h"
#include "../../util.h"
#include "action_menu_layer.h"
#include "style.h"
static struct Window *WINDOW = 0;
static struct MenuLayer *MENU_LAYER = 0;
static struct BorderLayer *BORDER_LAYER = 0;
char *ACTIONS[] = { " Check", " View stats"};
// DRAWING
//------------------------------------------------------------------------------
void draw_left_border(GContext *ctx, const Layer *cell_layer)
{
GRect bounds = layer_get_bounds(cell_layer);
GRect rect = GRect(bounds.origin.x, bounds.origin.y, 5, bounds.size.h);
graphics_context_set_fill_color(ctx, GColorFolly);
graphics_fill_rect(ctx, rect, 0, GCornerNone);
}
// MENU LAYER CALLBACKS
//------------------------------------------------------------------------------
static uint16_t get_num_rows(MenuLayer *menu_layer,
uint16_t section_index,
void *context)
static void on_select(void *callback_context)
{
return 2;
window_stack_pop(true);
}
static void draw_row(GContext *ctx,
const Layer *cell_layer,
MenuIndex *cell_index,
void *extra)
static int add_menu_layer(struct ActionWindow *window,
struct Layer *root_layer,
struct GRect bounds)
{
int n = cell_index->row;
menu_cell_basic_draw(ctx, cell_layer, ACTIONS[n], NULL, NULL);
draw_left_border(ctx, cell_layer);
}
int rval = 0;
static int16_t get_cell_height(struct MenuLayer *menu_layer,
MenuIndex *cell_index,
void *context)
{
return CELL_HEIGHT;
}
struct ActionMenuLayer *menu_layer = 0;
menu_layer = ACTION_MENU_LAYER_create(bounds);
abort_if(!menu_layer, "ACTION_MENU_LAYER_create failed");
static void select_click(MenuLayer *menu_layer, MenuIndex *index, void *context)
{
}
window->menu_layer = menu_layer;
ACTION_MENU_LAYER_attach_to_window(menu_layer, window->raw_window);
ACTION_MENU_LAYER_add_to_layer(menu_layer, root_layer);
// WINDOWS HANDLERS
//------------------------------------------------------------------------------
void add_menu_layer(Window *window,
Layer *root_layer,
GRect bounds)
{
MenuLayerCallbacks callbacks = {
.get_num_rows = get_num_rows,
.draw_row = draw_row,
.get_cell_height = get_cell_height,
.select_click = select_click,
menu_layer->callback_context = window;
menu_layer->callbacks = (struct ActionMenuLayerCallbacks) {
.on_select = on_select
};
MENU_LAYER = menu_layer_create(bounds);
menu_layer_set_click_config_onto_window(MENU_LAYER, window);
menu_layer_set_callbacks(MENU_LAYER, NULL, callbacks);
menu_layer_set_highlight_colors(MENU_LAYER, HIGHLIGHT_BACKGROUND_COLOR,
HIGHLIGHT_FOREGROUND_COLOR);
menu_layer_set_normal_colors(MENU_LAYER, NORMAL_BACKGROUND_COLOR,
NORMAL_FOREGROUND_COLOR);
layer_add_child(root_layer, menu_layer_get_layer(MENU_LAYER));
CLEANUP:
return rval;
}
static int add_border_layer(Window *window, Layer *root_layer, GRect frame)
static int add_border_layer(struct ActionWindow *window,
struct Layer *root_layer,
const struct GRect frame)
{
int rval = 0;
BORDER_LAYER = (struct BorderLayer*) malloc(sizeof(struct BorderLayer));
abort_if(!BORDER_LAYER, "could not allocate BORDER_LAYER");
struct BorderLayer *border_layer = 0;
border_layer = BORDER_LAYER_create(frame);
abort_if(!border_layer, "BORDER_LAYER_create failed");
BORDER_LAYER_init(BORDER_LAYER, frame);
BORDER_LAYER->color = GColorFolly;
border_layer->color = BORDER_COLOR;
border_layer->width = BORDER_WIDTH;
layer_add_child(root_layer, BORDER_LAYER->raw_layer);
window->border_layer = border_layer;
BORDER_LAYER_add_to_layer(border_layer, root_layer);
CLEANUP:
return rval;
}
static void on_load(Window *window)
// callback: WindowHandler
static void on_load(Window *raw_window)
{
Layer *root_layer = window_get_root_layer(window);
struct ActionWindow *window = window_get_user_data(raw_window);
Layer *root_layer = window_get_root_layer(raw_window);
GRect bounds = layer_get_bounds(root_layer);
add_menu_layer(window, root_layer, bounds);
add_border_layer(window, root_layer, bounds);
}
static void on_unload(Window *window)
// callback: WindowHandler
static void on_unload(Window *raw_window)
{
menu_layer_destroy(MENU_LAYER);
free(BORDER_LAYER);
struct ActionWindow *window = window_get_user_data(raw_window);
ACTION_MENU_LAYER_destroy(window->menu_layer);
BORDER_LAYER_destroy(window->border_layer);
}
//--------------------------------------------------------------------------------
void ACTION_WINDOW_push()
static void set_raw_window_handlers(Window *raw_window)
{
WindowHandlers handlers = {
.load = on_load,
.unload = on_unload
.load = on_load,
.unload = on_unload
};
WINDOW = window_create();
window_set_window_handlers(WINDOW, handlers);
window_stack_push(WINDOW, true);
window_set_window_handlers(raw_window, handlers);
}
struct ActionWindow *ACTION_WINDOW_create()
{
struct ActionWindow *window = 0;
window = (struct ActionWindow*) malloc(sizeof(struct ActionWindow));
if(!window) return NULL;
Window *raw_window = window_create();
if(!raw_window) return NULL;
window->raw_window = raw_window;
window_set_user_data(raw_window, window);
set_raw_window_handlers(raw_window);
return window;
}
void ACTION_WINDOW_destroy()
void ACTION_WINDOW_destroy(struct ActionWindow *window)
{
window_destroy(WINDOW);
if(!window) return;
window_destroy(window->raw_window);
free(window);
}

@ -19,6 +19,15 @@
#pragma once
void ACTION_WINDOW_push();
struct ActionWindow
{
struct Window *raw_window;
void ACTION_WINDOW_destroy();
struct ActionMenuLayer *menu_layer;
struct BorderLayer *border_layer;
};
struct ActionWindow* ACTION_WINDOW_create();
void ACTION_WINDOW_destroy(struct ActionWindow *window);

@ -29,4 +29,8 @@
#define NORMAL_FOREGROUND_COLOR GColorDarkGray
#define BORDER_COLOR GColorFolly
#define BORDER_WIDTH 10
#define CELL_HEIGHT 36

@ -0,0 +1,184 @@
/*
* Copyright (C) 2016 Álinson Santos Xavier <isoron@gmail.com>
*
* This file is part of Loop Habit Tracker.
*
* Loop Habit Tracker is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* Loop Habit Tracker is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "list_layer.h"
#include "style.h"
#include "../../util.h"
#define MAX_NAME_LENGTH 20
static int free_habits(struct ListLayer *layer)
{
for(int i = 0; i < layer->habit_count; i++) free(layer->habit_names[i]);
free(layer->habit_names);
free(layer->habit_checkmarks);
free(layer->habit_ids);
layer->habit_count = 0;
return 0;
}
int LIST_LAYER_allocate(struct ListLayer *layer, int count)
{
int rval = 0;
free_habits(layer);
layer->habit_names = (char **) malloc(count * sizeof(char *));
abort_if(!layer->habit_names, "could not allocate habit_names");
for(int i = 0; i < count; i++)
{
layer->habit_names[i] = (char *) malloc(MAX_NAME_LENGTH * sizeof(char));
abort_if(!layer->habit_names[i], "could not allocate habit_names");
}
layer->habit_checkmarks = (int *) malloc(count * sizeof(int));
abort_if(!layer->habit_checkmarks, "could not allocate habit_checkmarks");
layer->habit_ids = (int *) malloc(count * sizeof(int));
abort_if(!layer->habit_ids, "could not allocate habit_ids");
CLEANUP:
return rval;
}
int LIST_LAYER_add_habit(struct ListLayer *layer,
int new_id,
char *new_name,
int new_checkmark)
{
uint16_t count = layer->habit_count;
char *name = layer->habit_names[count];
strncpy(name, new_name, MAX_NAME_LENGTH);
menu_layer_reload_data(layer->menu_layer);
layer->habit_ids[count] = new_id;
layer->habit_checkmarks[count] = new_checkmark;
layer->habit_count++;
return 0;
}
static uint16_t get_num_rows(MenuLayer *menu_layer,
uint16_t section_index,
void *callback_context)
{
struct ListLayer *list_layer = callback_context;
return list_layer->habit_count;
}
static void on_draw_row(GContext *ctx,
const Layer *cell_layer,
MenuIndex *cell_index,
void *callback_context)
{
int n = cell_index->row;
struct ListLayer *list_layer = callback_context;
char *name = list_layer->habit_names[n];
menu_cell_basic_draw(ctx, cell_layer, name, NULL, NULL);
}
static int16_t get_cell_height(struct MenuLayer *menu_layer,
MenuIndex *cell_index,
void *callback_context)
{
return CELL_HEIGHT;
}
static void select_click(struct MenuLayer *menu_layer,
struct MenuIndex *index,
void *callback_context)
{
struct ListLayer *list_layer = callback_context;
if(!list_layer->callbacks.on_select) return;
list_layer->callbacks.on_select(list_layer->callback_context);
}
static void request_list(void *context)
{
struct ListLayer *layer = context;
LIST_LAYER_allocate(layer, 4);
LIST_LAYER_add_habit(layer, 0, "Wake up early", 0);
LIST_LAYER_add_habit(layer, 1, "Meditate", 1);
LIST_LAYER_add_habit(layer, 2, "Exercise", 1);
LIST_LAYER_add_habit(layer, 3, "Go to school", 0);
}
static void set_menu_layer_callbacks(struct ListLayer *list_layer,
MenuLayer *menu_layer)
{
MenuLayerCallbacks callbacks = {
.get_num_rows = get_num_rows,
.draw_row = on_draw_row,
.get_cell_height = get_cell_height,
.select_click = select_click,
};
menu_layer_set_callbacks(menu_layer, list_layer, callbacks);
}
static void set_menu_layer_styles(MenuLayer *menu_layer)
{
menu_layer_set_highlight_colors(menu_layer, HIGHLIGHT_BACKGROUND_COLOR,
HIGHLIGHT_FOREGROUND_COLOR);
menu_layer_set_normal_colors(menu_layer, NORMAL_BACKGROUND_COLOR,
NORMAL_FOREGROUND_COLOR);
}
void LIST_LAYER_attach_to_window(struct ListLayer *layer, struct Window *window)
{
menu_layer_set_click_config_onto_window(layer->menu_layer, window);
app_timer_register(500, request_list, layer);
}
void LIST_LAYER_add_to_layer(struct ListLayer *layer, struct Layer *root_layer)
{
struct Layer *raw_layer = menu_layer_get_layer(layer->menu_layer);
layer_add_child(root_layer, raw_layer);
}
struct ListLayer* LIST_LAYER_create(struct GRect bounds)
{
struct ListLayer *list_layer = 0;
list_layer = (struct ListLayer*) malloc(sizeof(struct ListLayer));
if(!list_layer) return NULL;
MenuLayer *menu_layer = menu_layer_create(bounds);
if(!menu_layer) return NULL;
set_menu_layer_styles(menu_layer);
set_menu_layer_callbacks(list_layer, menu_layer);
list_layer->menu_layer = menu_layer;
list_layer->habit_count = 0;
return list_layer;
}
void LIST_LAYER_destroy(struct ListLayer *list_layer)
{
if(!list_layer) return;
free_habits(list_layer);
menu_layer_destroy(list_layer->menu_layer);
free(list_layer);
}

@ -0,0 +1,48 @@
/*
* Copyright (C) 2016 Álinson Santos Xavier <isoron@gmail.com>
*
* This file is part of Loop Habit Tracker.
*
* Loop Habit Tracker is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* Loop Habit Tracker is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <pebble.h>
struct ListLayerCallbacks
{
void (*on_select)(void *callback_context);
};
struct ListLayer
{
uint16_t habit_count;
char **habit_names;
int *habit_ids;
int *habit_checkmarks;
struct MenuLayer *menu_layer;
struct ActionWindow *action_window;
void *callback_context;
struct ListLayerCallbacks callbacks;
};
void LIST_LAYER_attach_to_window(struct ListLayer *layer, struct Window *window);
void LIST_LAYER_add_to_layer(struct ListLayer *layer, struct Layer *root_layer);
struct ListLayer* LIST_LAYER_create(struct GRect bounds);
void LIST_LAYER_destroy(struct ListLayer *layer);

@ -18,212 +18,73 @@
*/
#include <pebble.h>
#include "../../network.h"
#include "../../util.h"
#include "list_window.h"
#include "../action/action_window.h"
#include "style.h"
#include "list_layer.h"
static Window *WINDOW = 0;
static MenuLayer *MENU_LAYER = 0;
static uint16_t HABIT_COUNT = 0;
static char **HABIT_NAMES = 0;
static int *HABIT_IDS = 0;
static int *HABIT_CHECKMARKS = 0;
static size_t MAX_NAME_LENGTH = 20;
static GBitmap *TICK_WHITE;
static GBitmap *TICK_BLACK;
static GBitmap *CROSS_BLACK;
static GBitmap *CROSS_WHITE;
int LIST_WINDOW_allocate(int count);
int LIST_WINDOW_add_habit(int new_id, char *new_name, int new_checkmark);
void free_habits()
{
HABIT_COUNT = 0;
for (int i = 0; i < HABIT_COUNT; i++) free(HABIT_NAMES[i]);
free(HABIT_NAMES);
free(HABIT_IDS);
}
// MENU LAYER CALLBACKS
//------------------------------------------------------------------------------
static uint16_t get_num_rows(MenuLayer *menu_layer,
uint16_t section_index,
void *context)
{
return HABIT_COUNT;
}
GBitmap *getTickBitmap(int highlighted)
{
return highlighted ? TICK_WHITE : TICK_BLACK;
}
GBitmap *getCrossBitmap(int highlighted)
static void on_select(void *callback_context)
{
return highlighted ? CROSS_WHITE : CROSS_BLACK;
}
GBitmap *getIcon(int is_checked, int is_highlighted)
{
if(is_checked == 0) return getCrossBitmap(is_highlighted);
else return getTickBitmap(is_highlighted);
}
static void draw_row(GContext *ctx,
const Layer *cell_layer,
MenuIndex *cell_index,
void *context)
{
int n = cell_index->row;
char *name = HABIT_NAMES[n];
int is_checked = HABIT_CHECKMARKS[n];
int is_highlighted = menu_cell_layer_is_highlighted(cell_layer);
GBitmap *icon = getIcon(is_checked, is_highlighted);
menu_cell_basic_draw(ctx, cell_layer, name, NULL, NULL);
}
static int16_t get_cell_height(struct MenuLayer *menu_layer,
MenuIndex *cell_index,
void *context)
{
return CELL_HEIGHT;
}
static void select_click(MenuLayer *menu_layer, MenuIndex *index, void *context)
{
int n = index->row;
int id = HABIT_IDS[n];
// NETWORK_request_toggle(id);
ACTION_WINDOW_push();
struct ListWindow *window = callback_context;
LIST_WINDOW_show_action_window(window);
}
static void request_list(void *context)
// callback: WindowHandler
static void on_load(Window *raw_window)
{
LIST_WINDOW_allocate(5);
LIST_WINDOW_add_habit(0, "Wake up early", 0);
LIST_WINDOW_add_habit(1, "Meditate", 1);
LIST_WINDOW_add_habit(2, "Exercise", 1);
LIST_WINDOW_add_habit(3, "Go to school", 0);
NETWORK_request_list();
}
// WINDOWS HANDLERS
//------------------------------------------------------------------------------
static void on_load(Window *window)
{
Layer *root_layer = window_get_root_layer(window);
Layer *root_layer = window_get_root_layer(raw_window);
GRect bounds = layer_get_bounds(root_layer);
struct ListWindow *window = window_get_user_data(raw_window);
MenuLayerCallbacks callbacks = {
.get_num_rows = get_num_rows,
.draw_row = draw_row,
.get_cell_height = get_cell_height,
.select_click = select_click,
};
MENU_LAYER = menu_layer_create(bounds);
menu_layer_set_click_config_onto_window(MENU_LAYER, window);
menu_layer_set_callbacks(MENU_LAYER, NULL, callbacks);
menu_layer_set_highlight_colors(MENU_LAYER, HIGHLIGHT_BACKGROUND_COLOR,
HIGHLIGHT_FOREGROUND_COLOR);
menu_layer_set_normal_colors(MENU_LAYER, NORMAL_BACKGROUND_COLOR,
NORMAL_FOREGROUND_COLOR);
window->list_layer = LIST_LAYER_create(bounds);
LIST_LAYER_attach_to_window(window->list_layer, raw_window);
LIST_LAYER_add_to_layer(window->list_layer, root_layer);
layer_add_child(root_layer, menu_layer_get_layer(MENU_LAYER));
app_timer_register(500, request_list, 0);
window->list_layer->callback_context = window;
window->list_layer->callbacks = (struct ListLayerCallbacks) {
.on_select = on_select
};
}
static void on_unload(Window *window)
// callback: WindowHandler
static void on_unload(Window *raw_window)
{
menu_layer_destroy(MENU_LAYER);
}
//--------------------------------------------------------------------------------
int LIST_WINDOW_allocate(int count)
{
int rval = 0;
if(HABIT_COUNT > 0) free_habits();
HABIT_NAMES = (char**) malloc(count * sizeof(char*));
abort_if(!HABIT_NAMES, "could not allocate HABIT_NAMES");
for(int i = 0; i < count; i++)
{
HABIT_NAMES[i] = (char*) malloc(MAX_NAME_LENGTH * sizeof(char));
abort_iff(!HABIT_NAMES[i], "could not allocate HABIT_NAMES[%d]", i);
}
HABIT_CHECKMARKS = (int *) malloc(count * sizeof(int));
abort_if(!HABIT_CHECKMARKS, "could not allocate HABIT_CHECKMARKS");
HABIT_IDS = (int *) malloc(count * sizeof(int));
abort_if(!HABIT_IDS, "could not allocate HABIT_IDS");
CLEANUP:
return rval;
struct ListWindow *list_window = window_get_user_data(raw_window);
LIST_LAYER_destroy(list_window->list_layer);
ACTION_WINDOW_destroy(list_window->action_window);
}
int LIST_WINDOW_add_habit(int new_id, char *new_name, int new_checkmark)
void LIST_WINDOW_show_action_window(struct ListWindow *window)
{
char *name = HABIT_NAMES[HABIT_COUNT];
strncpy(name, new_name, MAX_NAME_LENGTH);
menu_layer_reload_data(MENU_LAYER);
HABIT_IDS[HABIT_COUNT] = new_id;
HABIT_CHECKMARKS[HABIT_COUNT] = new_checkmark;
HABIT_COUNT++;
return 0;
}
ACTION_WINDOW_destroy(window->action_window);
void create_bitmaps()
{
CROSS_BLACK = gbitmap_create_with_resource(RESOURCE_ID_CROSS_BLACK);
CROSS_WHITE = gbitmap_create_with_resource(RESOURCE_ID_CROSS_WHITE);
TICK_WHITE = gbitmap_create_with_resource(RESOURCE_ID_TICK_WHITE);
TICK_BLACK = gbitmap_create_with_resource(RESOURCE_ID_TICK_BLACK);
}
window->action_window = ACTION_WINDOW_create();
if(!window->action_window) return;
void free_bitmaps()
{
gbitmap_destroy(CROSS_BLACK);
gbitmap_destroy(CROSS_WHITE);
gbitmap_destroy(TICK_WHITE);
gbitmap_destroy(TICK_BLACK);
window_stack_push(window->action_window->raw_window, true);
}
void LIST_WINDOW_push()
struct ListWindow *LIST_WINDOW_create()
{
NETWORK_register();
create_bitmaps();
WindowHandlers handlers = {
.load = on_load,
.unload = on_unload
};
WINDOW = window_create();
window_set_window_handlers(WINDOW, handlers);
window_stack_push(WINDOW, true);
struct ListWindow *list_window = 0;
list_window = (struct ListWindow*) malloc(sizeof(struct ListWindow));
if(!list_window) return NULL;
Window *raw_window = window_create();
window_set_user_data(raw_window, list_window);
window_set_window_handlers(raw_window, handlers);
list_window->raw_window = raw_window;
return list_window;
}
void LIST_WINDOW_destroy()
void LIST_WINDOW_destroy(struct ListWindow *list_window)
{
free_bitmaps();
free_habits();
window_destroy(WINDOW);
if(!list_window) return;
window_destroy(list_window->raw_window);
free(list_window);
}

@ -19,10 +19,15 @@
#pragma once
void LIST_WINDOW_push();
struct ListWindow
{
struct Window *raw_window;
struct ListLayer *list_layer;
struct ActionWindow *action_window;
};
void LIST_WINDOW_destroy();
void LIST_WINDOW_show_action_window(struct ListWindow *window);
int LIST_WINDOW_allocate(int count);
struct ListWindow *LIST_WINDOW_create();
int LIST_WINDOW_add_habit(int new_id, char *new_checkmark, int i);
void LIST_WINDOW_destroy(struct ListWindow *window);