Add animation window

master
Alinson S. Xavier 9 years ago
parent 79e44d4c08
commit e60aa7efdf

@ -14,16 +14,20 @@ set(SOURCE_FILES
src/main.c src/main.c
src/network.c src/network.c
src/network.h src/network.h
src/windows/list/list_window.c
src/windows/list/list_window.h
src/windows/list/style.h
src/util.h src/util.h
src/windows/action/action_window.c
src/windows/action/action_window.h
src/windows/action/style.h
src/layers/border_layer.c src/layers/border_layer.c
src/layers/border_layer.h src/layers/border_layer.h
src/windows/action/action_menu_layer.c src/screens/list/list_window.c
src/windows/action/action_menu_layer.h src/windows/list/list_layer.c src/windows/list/list_layer.h) src/screens/list/list_window.h
src/screens/list/style.h
src/screens/action/action_window.c
src/screens/action/action_window.h
src/screens/action/style.h
src/screens/action/action_menu_layer.c
src/screens/action/action_menu_layer.h
src/screens/list/list_layer.c
src/screens/list/list_layer.h
src/screens/animation/animation_window.c
src/screens/animation/animation_window.h src/screens/animation/style.h)
add_executable(hello ${SOURCE_FILES}) add_executable(hello ${SOURCE_FILES})

@ -23,6 +23,11 @@
], ],
"resources": { "resources": {
"media": [ "media": [
{
"type": "raw",
"name": "CONFIRM_SEQUENCE",
"file": "confirm_sequence.pdc"
}
] ]
} }
} }

Binary file not shown.

@ -18,7 +18,7 @@
*/ */
#include <pebble.h> #include <pebble.h>
#include "windows/list/list_window.h" #include "screens/list/list_window.h"
int main(void) int main(void)
{ {

@ -23,10 +23,17 @@
#include "../../util.h" #include "../../util.h"
#include "action_menu_layer.h" #include "action_menu_layer.h"
#include "style.h" #include "style.h"
#include "../animation/animation_window.h"
static void on_select(void *callback_context) static void on_select(void *callback_context)
{ {
window_stack_pop(true); struct ActionWindow *window = callback_context;
ANIMATION_WINDOW_destroy(window->animation_window);
window->animation_window = ANIMATION_WINDOW_create(
RESOURCE_ID_CONFIRM_SEQUENCE);
window_stack_push(window->animation_window->raw_window, true);
} }
static int add_menu_layer(struct ActionWindow *window, static int add_menu_layer(struct ActionWindow *window,
@ -89,6 +96,7 @@ static void on_unload(Window *raw_window)
struct ActionWindow *window = window_get_user_data(raw_window); struct ActionWindow *window = window_get_user_data(raw_window);
ACTION_MENU_LAYER_destroy(window->menu_layer); ACTION_MENU_LAYER_destroy(window->menu_layer);
BORDER_LAYER_destroy(window->border_layer); BORDER_LAYER_destroy(window->border_layer);
ANIMATION_WINDOW_destroy(window->animation_window);
} }
static void set_raw_window_handlers(Window *raw_window) static void set_raw_window_handlers(Window *raw_window)
@ -115,6 +123,8 @@ struct ActionWindow *ACTION_WINDOW_create()
window_set_user_data(raw_window, window); window_set_user_data(raw_window, window);
set_raw_window_handlers(raw_window); set_raw_window_handlers(raw_window);
window->animation_window = 0;
return window; return window;
} }

@ -26,6 +26,8 @@ struct ActionWindow
struct ActionMenuLayer *menu_layer; struct ActionMenuLayer *menu_layer;
struct BorderLayer *border_layer; struct BorderLayer *border_layer;
struct AnimationWindow *animation_window;
}; };
struct ActionWindow* ACTION_WINDOW_create(); struct ActionWindow* ACTION_WINDOW_create();

@ -31,6 +31,6 @@
#define BORDER_COLOR GColorFolly #define BORDER_COLOR GColorFolly
#define BORDER_WIDTH 10 #define BORDER_WIDTH 6
#define CELL_HEIGHT 36 #define CELL_HEIGHT 36

@ -0,0 +1,167 @@
/*
* Copyright (C) 2016 Álinson Santos Xavier <isoron@gmail.com>
*
* This file is part of Loop Habit Tracker.
*
* Loop Habit Tracker is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* Loop Habit Tracker is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <pebble.h>
#include "animation_window.h"
#include "style.h"
#include "../../util.h"
#define FRAME_DELAY 33
void next_frame(struct AnimationWindow *window);
static void on_tick(void *context)
{
struct AnimationWindow *window = context;
window->timer = 0;
if(window->current_frame + 1 < window->num_frames)
next_frame(window);
else
{
window_stack_pop(true);
window_stack_pop(true);
}
}
static void set_timer(struct AnimationWindow *window)
{
window->timer = app_timer_register(FRAME_DELAY, on_tick, window);
}
void next_frame(struct AnimationWindow *window)
{
window->current_frame++;
layer_mark_dirty(window->animation_layer);
set_timer(window);
}
static void update_proc(Layer *layer, GContext *ctx)
{
void **data_region = layer_get_data(layer);
struct AnimationWindow *window = *data_region;
GRect bounds = layer_get_bounds(layer);
GSize seq_bounds = gdraw_command_sequence_get_bounds_size(window->sequence);
GDrawCommandFrame *frame = gdraw_command_sequence_get_frame_by_index(
window->sequence, window->current_frame);
if(!frame) return;
uint16_t x = (uint16_t) ((bounds.size.w - seq_bounds.w) / 2);
uint16_t y = (uint16_t) ((bounds.size.h - seq_bounds.h) / 2);
gdraw_command_frame_draw(ctx, window->sequence, frame, GPoint(x, y));
}
static void on_load(Window *raw_window)
{
struct AnimationWindow *window = window_get_user_data(raw_window);
struct Layer *root_layer = window_get_root_layer(raw_window);
GRect bounds = layer_get_bounds(root_layer);
int16_t animation_y = (int16_t) (bounds.size.h * 5 / 6);
GRect animation_bounds = GRect(bounds.origin.x, bounds.origin.y,
bounds.size.w, animation_y);
int16_t text_y = (int16_t) (bounds.size.h * 6 / 10);
GRect text_bounds = GRect((int16_t) (bounds.origin.x + PADDING), text_y,
(int16_t) (bounds.size.w - 2 * PADDING), bounds.size.h - text_y);
window->animation_layer = layer_create_with_data(animation_bounds,
sizeof(struct AnimationWindow *));
void **data_region = layer_get_data(window->animation_layer);
*data_region = window;
window->text_layer = text_layer_create(text_bounds);
text_layer_set_text(window->text_layer, "Checkmark Added");
text_layer_set_background_color(window->text_layer, BACKGROUND_COLOR);
text_layer_set_text_color(window->text_layer, GColorBlack);
text_layer_set_text_alignment(window->text_layer, GTextAlignmentCenter);
text_layer_set_overflow_mode(window->text_layer, GTextOverflowModeWordWrap);
GFont font = fonts_get_system_font(FONT_KEY_GOTHIC_24_BOLD);
text_layer_set_font(window->text_layer, font);
layer_set_update_proc(window->animation_layer, update_proc);
layer_add_child(root_layer, text_layer_get_layer(window->text_layer));
layer_add_child(root_layer, window->animation_layer);
}
static void on_unload(Window *raw_window)
{
struct AnimationWindow *window = window_get_user_data(raw_window);
layer_destroy(window->animation_layer);
text_layer_destroy(window->text_layer);
if(window->timer) app_timer_cancel(window->timer);
}
static int set_sequence(struct AnimationWindow *window, uint32_t sequence_id)
{
int rval = 0;
window->sequence = gdraw_command_sequence_create_with_resource(sequence_id);
abort_if(!window->sequence, "gdraw_command_sequence_create failed");
window->current_frame = 0;
window->num_frames = gdraw_command_sequence_get_num_frames(
window->sequence);
CLEANUP:
return rval;
}
struct AnimationWindow *ANIMATION_WINDOW_create(uint32_t sequence_id)
{
struct AnimationWindow *window = 0;
window = malloc(sizeof(struct AnimationWindow));
if(!window) return NULL;
set_sequence(window, sequence_id);
set_timer(window);
window->animation_layer = 0;
window->text_layer = 0;
struct Window *raw_window = window_create();
if(!raw_window) return NULL;
window->raw_window = raw_window;
window_set_user_data(raw_window, window);
window_set_window_handlers(raw_window, (WindowHandlers) {
.load = on_load,
.unload = on_unload,
});
window_set_background_color(raw_window, BACKGROUND_COLOR);
return window;
}
void ANIMATION_WINDOW_destroy(struct AnimationWindow *window)
{
if(!window) return;
window_destroy(window->raw_window);
gdraw_command_sequence_destroy(window->sequence);
//app_timer_cancel(window->timer);
free(window);
}

@ -0,0 +1,35 @@
/*
* Copyright (C) 2016 Álinson Santos Xavier <isoron@gmail.com>
*
* This file is part of Loop Habit Tracker.
*
* Loop Habit Tracker is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* Loop Habit Tracker is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
struct AnimationWindow
{
uint32_t current_frame;
uint32_t num_frames;//
struct Layer *animation_layer;
struct TextLayer *text_layer;
struct AppTimer *timer;//
struct GDrawCommandSequence *sequence;//
struct Window *raw_window;//
};
struct AnimationWindow *ANIMATION_WINDOW_create(uint32_t sequence_id);
void ANIMATION_WINDOW_destroy(struct AnimationWindow *window);

@ -0,0 +1,23 @@
/*
* Copyright (C) 2016 Álinson Santos Xavier <isoron@gmail.com>
*
* This file is part of Loop Habit Tracker.
*
* Loop Habit Tracker is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* Loop Habit Tracker is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define PADDING 10
#define BACKGROUND_COLOR GColorFolly

@ -21,6 +21,7 @@
#include "list_window.h" #include "list_window.h"
#include "../action/action_window.h" #include "../action/action_window.h"
#include "list_layer.h" #include "list_layer.h"
#include "../animation/animation_window.h"
static void on_select(void *callback_context) static void on_select(void *callback_context)
{ {